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#Devruary topic: What do I usually plan a game dev project?

I didn't openly stated before, but I was making a concept asym horror game called House of Jolterland.

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Valentine’s Day is coming soon!

@OperaGX is celebrating by dropping the Valentine’s-inspired game Maximum Load. Step into the wardrobe and guide PC Man through a satisfying install. 🥵

Play #MaximumLoad here: https://operagx.gg/gj_post

#GJAsks

I've spent quite some time playing No Man's Sky, which has just dropped yet another update...

Welp, I got killed by A-60 because i did go this exit room There's no locker for hiding to survive against entity and yeah, that's one of hatred room was exit room

Because entity able to spawn and there are no locker for hiding as hell

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No Man's Sky just added trucks!

... Some of them have "spider legs."

Good night, everyone! I'll be starting One Shot soon, so if you want to be there, click the links in the bio!

This is why I haven’t posted in 7 hours btw 🥀

Ten days here in #FebOf2026, and today's #Devruary question's about, What's your/MY least favorite part of game dev???? Really???? It is completely obvious here!!!!!

When it comes to my least favorite part of game dev is testing alone. While solo testing have its benefits, but it can be a painful. Overlooking hidden bugs after solving others does creep up when you least expected when launching your game.

#Devruary!

@ShanCaravan is a Jolter to Watch and and gaming adventurer!

Follow @ShanCaravan before the quest ends on February 17 and you'll get Coins!