All Posts in Godot

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We're just vibing

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Hiya! Here's a look at what I've done with the game so far, I've gone back to revamp the space gameplay and title screen

Dont mind If I just steal some code for the portals

Automation Update: The Third Roadmap Update for Sprite's Honor is Complete!

One of the reasons for this game is to show that math is not useless, its useful for extreme things, like for example making a game that has 4 spatial dimensions

#screenshotsaturday
I really need to make an editor, or else making 4 dimensional levels will be impossible

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It ain't always cheery at the bottom of the sea...

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A challenging precision platformer set in a surreal world. Overcome daunting environments with extreme jumps and overwhelming obstacles as you face a constant challenge on your path to the top.

Are you ready for the challenge?

Do you want a gift? #GameDev #Art #PixelArt

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Play Omega now on Steam!

#gamedev #indiedev