Show Your Work! in Godot

Share your creations!

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Once again impressed with just how convenient, flexible and easy things are in Godot. This LIDAR experiment I made in 30 minutes from scratch... Using SDF collission and 10000 GPU particles. Great performance on a GTX1060ti.

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Cool scanner like object I made for my 2d platformer titled Uko.

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A new version of Blockhead 2D has been released with new textures and some bug fixes! Enjoy.

Hola, aquí algunos adelantos del proyecto.

Por ahora creo que al proyecto cuando salga lo voy a dejar como una alpha y mas adelante sacare el juego completo o una demo.

Experimenting with GUI elements for the inventory slot. The TV will receive a glow, as well.

Been improving my engine a whole lot! Specially making the current renderer EEVEE more faster for low end systems! CPU times in blender are insane...

I've got it some what on par with modern engines! the original renderer used to run a heck a lot worse!

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Avoid these falling eyeballs in Haunted Mine...

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New update about my fan game project after a while. The project is now in porting process from Game Maker Studio 2 to Godot 4.1.2 ^^

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Plan your day of farming and gathering carefully, fairies will get pretty spooked and stop working at night!

Play 'Sprites Honor! ' Demo -https://holographicquad.itch.io/sprites-honor