Show Your Work! in Godot

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https://store.steampowered.com/app/3045270/Insectile/
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Loading...Continuing from the last post, dialogs can now be triggered automatically on player contact and can even switch points of view to go along with certain dialog

Loading...Thanks to @Shori-shita
for the suggestion, I made the cannon shoot a teensy bit farther. Unfortunately, I couldn't get it much farther out than that while still hitting the player

A little goldfish for Snowbound's upcoming fishing update!

Loading...After some refinements and troubleshooting, I finally settled the dialog system straight from a blank canvas
And it works pretty flawlessly, thanks to Godot's label visibility features
















































