videogamedesign in Pixel Art

Post those pixels!

a new stage comin your way

introducing the disco gym

the dance floor can move enemies around in different directions, possibly letting them bypass your defenses

To aid in exploration, important and notable interactables will be highlighted when approached to help you distinguish them from both the scenery and flavor text interactables.

i assume this is better than a neon yellow painted arrow...

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#UnderwaterDiving 1.0.8 BUILD 21

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20250810

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

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#NinjaScroller 1.61.7 BUILD 48

With DOUBLE JUMP & QUICK FALL ATTACK!

A challenging Pixel Art #ActionRunner game with a Retrogaming vibe

Watch 30s of #Gameplay 20250810

Available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

Some new sprites (and Dragon for comparison). An Agama and Gator; they'll all be residents you can find in Dragon Village alongside the Dragons and Raptors

Gator will also be present in the Water Caverns

New AoE spell sprites.

I think the Fire one needs something in the middle, and they all need particles. Kinda want the Ice one to look more like it's growing rather than just moving.

But these will do for now!

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#UnderwaterDiving 1.0.8 BUILD 21

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20250809

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

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With Brewers like Brother Atticus, we're on AB² (AKA "Always Be Brewing") mode, all day, every day in the Monastery🍻⛪ The hardest part? Deciding what to brew next🤔

#indiegame #pixelart #screenshotsaturday #tycoon

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tp thrower - the final ally unlocked on the highway

it throws toilet paper that wraps around enemies and holds them in place for a short time

this effect can also stack up to three times, lasting longer for each stack

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a new enemy - the mad rocket scientist

his rocket lets him fly over the first unit he encounters and it explodes on whatever unit the scientist crashes into

the rocket breaks, but the scientist lives on to attack