show_and_tell in RPG Realm

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Multiplayer Update

Thank you Darkside for testing the "Trials of Xelka" early project with me.

I see a few places I could improve and MY GOD there was a lot of problems. I will fix all those.

"Spicy Peppe: Trials of Xelka" will not be in downloads section

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Porcupines are immune to physical damage, but ice damage does the trick. You can also make use of explosive barrels to get rid of them.

Grid Force – July Developer Recap

Making a new slot's variant specific for Hotbar and if possible, implement the basic functionalities.

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Old recording of some graphics testing in an old jam game my team and I made.

#indie #pixel #unity #platformer

https://gamejolt.com/games/SpicyPeppe/654536

Hey everyone! I need your help pls (testers)

"Spicy Peppe: Trials of Xelka" is a stand alone DLC where players face waves of enemies. Also...

IT'S MULTIPLAYER!!!

That's right! Join in a lobby of randos or play with your friends

Chie Satonaka (my favourite character from P4)

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Been working on some combat balancing. NPCs will now take turns engaging the player when in groups. Flanking, blocking & retreating are now implemented.

(All art & animation made in blender)

#devlog #unity #indie #rpg #blender

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I added a dash move to BattleJuice Alchemist! To me it is a lot of fun to use and adds another layer of depth to combat. More in the latest DevLog here:

Shin Persona Tensei