show_and_tell in RPG Realm

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Our system for casting ritual magic requires you to use your head a bit. You solve riddles to learn new recipes.

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| Project Sinners: Forsaken | Devlog |

The new build will include new leveling, combat improvements and leveling!

#devlog #unity #indie #rpg

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BattleJuice Alchemist is not turn based, so some flasks require good timing. I might have to work on damage prevention a bit more. Does this seem like a fun system to you?

By the three crystals - a new blog post is online 💎

Read more 👇

Each Item will have their own options, but it will also depend on where it is stored.

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Hey folks, BattleJuice Alchemist patch 0.21401 is live on the Steam playtest branch! It contains all the changes I talked about in the last devlog as well as changes to our companion's behavior. You can read more right in the article below:

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"Orbital Trade Platform" - a very useful tool in Jupiter Moons: Mecha game.

Sans by me

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I overhauled the x-ray effect for enemies and interactive objects in BattleJuice Alchemist. Is it too subtle? Feedback appreciated!

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Created an Arena stage where you can battle waves of monsters to test out the WIP combat and see how many you can take down before you run out of HP.

Give it a try and tell me what you think 🔗⬇

https://discord.gg/aAcUcqa5jA