show_and_tell in RPG Realm



Working on pixel resize of my game.
Screen 1 is battle camera zoomed out in order to match the pixel size of UI and Battle scene;
Screen 2 is just character and enemies resized in order to match pixel size of background
Which one is better?



You'll end up battling in all sorts of locations across Pinto. We made special battle scene backgrounds for each one.
(These backgrounds will also appear as your current location on the File Select screen.)

It was important for us to have multiple save files per game.
One for a first playthrough.
One for experiments and self-imposed challenges.
One for letting someone else play without messing up your main file.
2
A Black Death doodle I made. I don't draw her often, so I figured I might.

"Land of Spirits"
Promo Art for The Nian-Xi Chronicles: Prelude.
Full Game Coming Soon

Here’s a closer look of where you’ll be fighting in. Each & every island in Warvox comes with its own challenges, enemies, quests, & hidden paths. Join Discord for the early access announcement: https://discord.com/invite/kwHNdcBufu













