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Here are plugins to make Game Jolt achievements work in RPG Maker XP/VXAce/MV/MZ.

I've been thinking about changing the game's resolution to 816x624

That change would make some assets appear more high quality, and make the game feel more like original DSaF, but some assets might not fit on such a narrow resolution

What do you think?

  34 votes Voting finished
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i got an idea

If you put all of the characters I've ever made into a battlefield... let's say... Tokyo City... full on The Ultimate Showdown of Ultimate Destiny style.

Who would be the last man standing?

(Serious answers only)

Uh-oh... someone's thinking of a card minigame again...

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Pronto...

Last days have wait maker or drawing for real

but i back 10 mouth...will maker this for wait demo

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Here's the footage of the bottom floor room transfer system, remade after my files got corrupted.
(Also a sneak peek of some new renders, made in SFM)
If you think some details should be changed, let me know in the comments.
For now that'd be all, cya

Time will march on without you, even in battle. Use the global buffs characters get from certain times of the day to your advantage.

It would be dangerous to go some places during specific times of the day so plan accordingly.

The bestiary now has a "partners" section.