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Demiurge's Spear
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What do you think?

Reminds me of Ultrakill. Nonetheless, I'm truly excited to see where this game goes.

Free

Demiurge's Spear

Version: 2.0.0about 1 month ago
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System Requirements:

Recommended:

CPU: 10th Gen i3

RAM: 16GB

Graphics: 6GB

System Type: 64-bit

Minimum(That I tested on(But I had to put it on lowest graphics with 800:600 windowed to avoid most lag so I wouldn't recommend trying with a 2gb graphics card, I'd recommend a 4GB at minimum):

CPU: 4th Gen i5

RAM: 16GB

Graphics: 2GB

System Type: 64-bit

#arcade #action #Thirdpersonmode #TPS #FPS #shooter #ue5 #boomershooter #scifi #mecha #other #fastpaced #Thirdperson #FirstPerson



teen
Intense Fantasy Violence
Realistic Violence
Animated Bloodshed
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Devlog 25: Added bulletholes, added a better effect for when the player's sliding across the ground, changed it so there's no more mode toggle, instead you're on the ground and can jump, also added camera shake to normal movement and fast boosting.

Devlog 24: Working on a bunker that'll act as a hub world, with a hanger for the Angelos, a dorm, maybe even a npc or two.

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Might make a semi-open world...

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Devlog 23: Busy with a new map, added some floaty things to the character's back, added a cockpit like what you'd see on a fighter plane. Now just for the pilot, probably gonna be slow on the development(Ain't I always?) Just got Zone of the Enders HD.

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Devlog 22: Some changes to the main menu, an empty world mode, an endless mode that I wouldn't recommend, even if you get past the weird way the enemies spawn on top of you, the performance late mission is probably gonna be hell, Beta 1.0.2 released.

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Devlog 21: Replaced walking with sliding, much faster, and better in my opinion, re-added the grenade, made it so the player holds one rifle instead of two(Might make dual wielding a thing later) and layered various VFX, working on making the map bigger.

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Devlog 20: Added a speedometer, working on a new map, also some changes to the mech's model. Some new weird errors that just happened somehow. Also an aircraft carrier thing. Still wanna slap turrets on those.

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Devlog 19: New Hud additions, a compass(That I just took from an older mecha project I made a while back), and the weird stripe things planes have, idk what they are, I ain't a pilot.

Quick patch, and some other additions.

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Demiurge's Spear BETA 1.0.0 has been released.