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Comments (7)

What do you think?

Looks great, I think I will download it, when it would be released. Good luck on developing such difficult project

From the moment I saw the title screen I knew I was in for a treat, I know this is currently an Alpha, but holy does it show some serious potential, the only thing that's concerning is the performance being a bit jumpy on an RTX 3060

i will download

will there be a steam version like endless inside



all-ages
Cartoon Violence
Fantasy Violence

Thankies, development updates and DEMO

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Advanced physics, dynamic improvements, gameplay updates, HUD changes and much more. A new release is available for supporters!

Changelog: https://gamejolt.com/p/betatest-release-notes-p2evgkwc

Become a supporter: https://gamejolt.com/p/private-beta-test-for-supporters-and-patr…

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Adding temperature system based on props materials and heat emitters distance. Props changes their mass while melting as well.

Fun fact: cold doesn't exists scientifically due it's just an absence of energy.

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Improving the current bullet system by adding surface-based impact effects. Started today so it's an early work-in-progress feature. It works on every surface including destructible ones.

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Physics test I've recorded after setting up the improved destruction system for props interaction. I'm happy how dynamic damage and sound design turned out. Please wear helmet while watching!

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Making a custom chain system using Physics Constraint Components. This allows me to set a specific number of desired chain parts and adding any desired physics actor to be attached to its end. It was a bit tricky but worth it definitively. WIP

BetaTest release notes

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Private beta test for supporters and patrons is now available!

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Devlog quick update

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Callistbery: open test version and bug report info

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