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What do you think?

One tip, if you dont land centered on the jelly there is not much chance for recovery, maybe make the platform around them a little more solid

wow it looks sooo good i was looking for a parkour game for soo long and i finally found one

YAY

Hey I played your game! There was a bit of an issue with the instructions tho as the gamejolt version does not mention the hover. had a bit of a problem during the gameplay

feel free to check it out here: https://youtu.be/RwhQujbsWLQ

Are you going to add a grapple hook?

also i hope they add more to the game

JICE is a first person action platformer, set in a ruined candy factory. 

Discover the secret of a mega space corporation and make some new friends. Find your way to the core of the factory in the fastest way possible using wall running, jumping and more! Reveal hidden paths, acquire unexpected weapons and keep an eye on the energy - your only resource that powers abilities and protects you from harm.

The game is currently in development, but you can follow the devlog here and share your thoughts! Any feedback is greatly appreciated.

You can also follow the game here:
https://twitter.com/sunnr4y

#cute #action #platformer #scifi #shooter



all-ages
Mild Cartoon Violence

Devlog - moving to UE5

Trying out some new effects - this one is smoke coming from some pipes left from the destroyed factory.

The version that includes new player mechanics is ready to try out, and if you want to read a bit more about what has changed, feel free to open the article!

New mechanics are ready, but now it is time for some renovations to make the demo level more fun to run around in!

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Slide mechanic in progress - here you can see a little example of how much dynamic it brings into the game! #screenshotsaturday

Working on remaking/expanding movement mechanics. Crouch is ready, and while it’s not so exciting by itself, it is a part of the jump/slide combo that will be shown later!

Here is an older concept model for toaster robot (left) vs the latest in-game version (right). How many differences can you spot?

New edits for jelly: updated textures, geometry changes to fix issues with making it hard to land a jump and a bit of logic changes to not hinder player movement as much as before! This will be added in the next demo update.

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Currently working on player movement to make it more responsive. High speed is supposed to be easy to gain, easy to lose, and this setup better reflects that goal

Just another day at the abandoned JICE factory ✨ #screenshotsaturday