
A dark fantasy 3D RPG about a reluctant mage searching for his daughter in another world. A combinatorial magic system with 10 elements, inspired by Magiska and Mages of Mystralia. Significant story and role-playing elements are planned.


Some tech info:
Profiler window
A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)

RPG parameters of any character in game
Updated dynamically ("fallout" game style) and via distribution of upgrade points (most common style)

Loading...Sound effects, camera shake, some camrea movement tuning and changes - Work in Progress

Loading...And more Main theme music!

Loading...Just other version of Main music theme

Loading...Level changing via portal procedure - very draft character animation

Loading...some decor improvement

Loading...First (intro) location heading to draft finish.
Added situational cinematografic camera (for elevator descending), some decorate props etc.

Loading...Added some plants to the location, and a shader with wind animation for it... Is this better or is it an excessive amount of detail?

Loading...Today's results of location visual corrections. Lightmaps rebaked, content added.









