3 hours ago

One thing I like to try when I have a spark of motivation for a project is to try and burn it out by trying to make myself tired of whatever caused it.

If I still want to build the project after that, it's one that's worth fighting to finish. #advice




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On tap for #ScreenshotSaturday, we have the CG gallery! Aiming for at least 20-40 images for the full game, but 8 are available in the #demo, so go play!

PS: Players who get all four demo achievements should then see a bonus CG on the main menu screen...

On tap for today, we have the save file menu! This is taken from the #demo, but the real deal will look the same #renpy #vn #visualnovel #clicktoread #solodev #rpg #storygame #interactive #eternalfrenemiesproject

Demo links in article!! Please play it!!

One thing that I didn't get to explain in #Devruary that I feel EVERY dev should understand:

A REALLY good practice for game development is to make sure the target audience learns of the game and doesn't forget about it (more in article, PLEASE READ)

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Now that the demo's been out for a month and some change, I can finally introduce him here.

You'll barely see him in the game, but he is very important to the webcomic and a project as a whole.

#OC #webcomic #art #eternalfrenemiesproject #visualnovel

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

It is said that a person's method of problem solving can tell you who they are...

Which one(s) would you wanna hang out with?

#OC #meme #art #digitalart #eternalfrenemiesproject

There is a unique frustration about fixing a single buggy menu button taking ALL DOGGONE DAY...

...but AT LAST, the logic building for the entire game is done!

All that's left is to make the rest of the game's assets and paste 'em in! (update in article)

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Hey yall, if you haven't already, please go ahead and give the "Return to Eternity" #demo a play!

Aiming for at least 50 plays!! (explanation and #update in article, PLEASE READ)

I guess I should warn you - the article is REALLY LONG this time...