Bloom is just too beautiful and should be used in ANY game.
POV: You’re a level designer and you just want that cross in your level really quick...
Turtles avoiding colliding with each other is totally working as intended.
Ya Boi Deerclops! #SMBFinals
We're currently working on locations we can't show you yet. But I can take you on a tour of our first town...
We have a pretty cool feature to upgrade items in our game. Creepy AI intern will gladly explain it to you!
Ah, the brave new world of game monetization...
We've shifted our cinematics from pre-rendered to real-time in Unreal Engine, resulting in enhanced visuals, optimized game size, and a faster workflow for us on future cutscenes. I'd love to hear your thoughts! Article right here below.
In our RPG, enemies' behavior is determined by needs instead of schedules.