Game Dev Tycoon
Post about Game Dev Tycoon!
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#GJAsks Ball Rampage, my very own game does alot with a very simple idea.

The game is simple, break through blue blocks to reach the finish line, but black blocks block you, red ones explode

Hi friends. Please download my game called Ball Rampage on google play store. Its fun and enjoyable, link in bio. Thank you and i cant wait for your feedback

On tap for today, we have a sample #sprite set for Present!Cocytus that I should have shared long ago lol~ (update in article) #renpy #visualnovel #interactive #rpg #art #OC #eternalfrenemiesproject #art #gamesprite #spriteart

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Hey pals, kindly download Ball Rampage on google play store. Every player counts. Thank you

#gaming #gameplay #mobilegames #brickballgame #brickball #androidgames

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Dev Flashback - Nov '21 #3

End of 2021 was very productive in RTG development. After "charged light shooters", I implemented "gravity inverters", great mechanics with lot of potential for new puzzles. Here's small showcase.

https://store.steampowered.com/app/4032050/RTG

So far, we have 3 #demo plays each on GameJolt and ItchIO for the "Return to Eternity" Visual Novel game!

The aim is at least 50 before March 15th, I know we have a good amount of time but I encourage as many of you as possible to play the demo!!

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RTG Dev Flashback - Nov '21 #2

Another level with "charged light shooters". I can say, that's around this level when game's difficulty spikes up. After 20-30 levels of quite light puzzles, the game will start challenging even skilled puzzle players.