
Post about Game Dev!


Ladder Up - final trailer
This walking with a limp pixel art is tough.


For day 951 of coding, I adjusted the dash speed to confirm my suspicion on why the collision error is occurring. It is indeed the dash is too much for the player's hitbox. I need to figure out why it only really occurs while right against the wall
Happy August everyone! Dang, the year is flying by T_T
Fewer new features this month, as I'm still getting accustomed to my new situation. Lots of bug fixes and tweaks though!































