
Post about Shooter games!



Okay, so I've gotten the functionality for the beetle shell render over the player working! (using the first 3 frames from the beetle shell collect animation as placeholder sprites, these ARE NOT the final sprites)

¡Entra en Twitch para ver unaimix84_gameplay_true conmigo! https://www.twitch.tv/unaimix84_gameplay_true?sr=a
In vivo



I've been working on some proper visual art for the beetle shell when it's equipped! I've also gone ahead and drawn a break animation for it. All I need to do now is actually set all of this up in Unity which I'll probably do on Tuesday.


This was supposed to be a demonstration of the new mechanics for moving objects, but a bunch of enemies stole the spotlight.



Another update! NPC's can oficially take damage from your bullets...
Need I say more?


I made sprites. This is a test stage.