Totally Accurate Battle Simulator
Post about Totally Accurate Battle Simulator!

Happy Devruary!

Devruary Day 22 celebrates @d3velopp ! They're a computer security engineering student who loves creating and programming video games on Unreal engine!

We also have a question for the devs of Game Jolt:
How do you share your dev progress?

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He be HUGEE THOO

https://www.youtube.com/watch?v=D9Hl4AALV_M
https://www.youtube.com/watch?v=D9Hl4AALV_M
https://www.youtube.com/watch?v=D9Hl4AALV_M

Finally we can make the choice between fighting 1 Horse-sized Duck or 100 Duck-sized Horses... But How Many Dudes will we need to win the fight?!

https://youtu.be/1XXuINnJTx4

https://youtu.be/1XXuINnJTx4
https://youtu.be/1XXuINnJTx4
https://youtu.be/1XXuINnJTx4

its litteraly him guys

This is EPIC!!

(can someone paint this as if it were a mediaval painting? that would be cool!)

when you 1v1 a damn mammoth and fucking win:

1.7.2 is out 🔥
- Bug Fix : If we started the battle before the units reappeared, they had no AI and didn't move ✅
- Added : A statistics system to view the number of battles, units deployed etc.. (reset from this version)✅

https://gamejolt.com/games/battlesimulator/862134

Update 1.7.1 is live! 🥳

- You can now try Gun Game in the free version! A small preview of the chaos 😎
- Several bugs have been fixed to improve stability and gameplay
Thanks for playing and for all the feedback!

https://gamejolt.com/games/battlesimulator/862134