Unreal Engine
Post about Unreal Engine!
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More of using the new lighting system for a new Lava Temple

Still needs a lot of tweaking but everything is look a bit smoother lately

We improved the algorithm of billboard material!

Our new trees are watching you. Calmly, quietly and without panic (they moved after you before) :)

Some jelly bounce! Happens when the player jumps on a jelly #screenshotsaturday

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Light Chair [Hello Neighbor: Sold Soul Dev Stuff | UE4]

https://www.youtube.com/watch?v=slT2MvkXYac

Light Chair [Hello Neighbor: Sold Soul Dev Stuff | UE4]
Light Chair [Hello Neighbor: Sold Soul Dev Stuff | UE4]Original game: https://www.helloneighborgame.com#helloneighbor #fangame #horror #action #adventure #pu...
https://www.youtube.com/watch?v=slT2MvkXYac
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This looks kind of dangerous. But I assure you it is totally safe to handle explosives while running through the wilderness. Actually, this ability is turning into a favorite of mine in BattleJuice Alchemist.

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We are currently developing an entire hex board game for our upcoming management game Inn Keeper: https://store.steampowered.com/app/1941380/Inn_Keeper/

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Spring for my project.

Model changes right in the engine with a preview of the effects. With the help of Houdini.

Life is chaos.