general in Devs
![](https://s.gjcdn.net/assets/f6fdf465.png)
Indie Games
![](https://m.gjcdn.net/video-poster/900/38647545-ipxn93ue-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 730 of coding, I made sure all edges of the map are clear. I also made a purple grid to go with the orange grid so I can see the different cell locations for debugging
![](https://m.gjcdn.net/video-poster/900/38629943-yfi5zqbg-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 729 of coding, I can finally show progress on the new level creation script. There is still work to be done, but I'm glad for the progress that I've made
guys, important stuff right there, i need ideas for a game around the spin theme (get it? around lol), tell some ideas in the coments, remembering it must be simple since it's for a jam
![](https://m.gjcdn.net/video-poster/900/38608780-fqxtp2fd-v4.png)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
New fluzi animation (work in progress) and new fluzi voice lines
![](https://m.gjcdn.net/fireside-post-image/900/38580430-vmwwtkyq-v4.webp)
"Im a bad girl >:3" fluzi animation work in pogress
![](https://m.gjcdn.net/video-poster/900/38568307-5kpfnr39-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 727 of coding, I tested out a formula for the tile placement. I didn't quite work out as planned, but I am making progress on figuring it out