general in Devs

Indie Games


For day 749 of coding, I have fixed the looping issue


Refined Vehicle Air Control
Pitch, Yaw and Roll have all been reworked,
and moved to C++


Vehicle Damage System Overhaul
Now it takes into account the direction of the collision, not just the speed and mass


For day 748 of coding, I am working on changing the end conditions on the exit placement loop. Right now, the code goes on an endless loop whenever it's called; but that will be fixed later


For day 747 of coding, I am altering some of the exit placement code to better fit the randomized shapes of the rooms. So far, no discernable changes

Aventura 1: Esta es mi Venganza @_Picture !!!
https://youtube.com/shorts/Z5Xtqi6n5c8?si=GFNsLqsM3daSrOoD
#gameDev #Devs #IndieGames #Gamer #IndieDevs #PixelGame #HorrorGames #Forest #Adventure #Survival #VideoGame #Pixel #Shooter #Monster #Monsters #Retro
What will I post this week? Polls on many topics (personal, football, my games... and special Christmas posts), LaLiga DT updates, progress videos, etc. Read the article to see the daily post.
I hope you like everything


For day 746 of coding, I am currently working on a way to make the exit placements more randomized. I made some changes to the north placement, but I cannot immediately tell if it's working or not


Hello everybody , after a whille on working on this project i think it's about time i anouce it.
.
check the article to learn more.
.
PS: no, the soud efects are NOT final.

On Tuesday the 4 cards for the Super Cup event will be announced, one from each team.