General in Game Dev

Post GameDev things!


For day 709 of coding, I've put text into the shift press indicator and made it to where you can still see the text when active


Taking a quick detour from Codename Galaxy to work on a 5-years-late secret santa present dedicated to a dear friend of mine. CG's demo is still planned to come out near the end of Q1. Sorry for the inconvenience.


Adding new enemies! Thinking about giving them an explosive ability when they get close to the player.
What do you think? Do you have any other cool ability ideas for these new enemies?


Work in progress: Inventory and equipment system updated with new slots for my game, Lobo! 🛡️🎒 #GameDev #IndieGame #uidesign

Thanks for the 300 followers! now presenting...

Pipibernardo's Sticker Pack Premium has been released!
Thank you all so much for helping me make this a reality, I love you all!












Fun development fact: the mug in a video used to be scaled improperly and was half the size of the player model😁
What should the in-universe item for the player's score be? I want there to be lore where Hensen collects something from every Yellow Jacket criminal he defeats and your score is how many he's gotten. I have some ideas but I'm open to suggestions as well!
Undertale Trails Of Integrity SECTION RELEASE:
Ruins, (Only A VERY LIL 5%)
Dark Ruins, (VERY LIL 2%)
Dark Catacombs, (23%)
Middle Schools (20%)
Snowdin,(10%)
Icey Caves,(25%)
Waterfall Beach (25%)
Waterfall (10%)
(Round 1.37 Hours Of Gameplay)