All Posts in GameMaker Studio 2



For day 625 of coding, I have fixed the issue where the exit map marker wouldn't appear sometimes


For day 624 of coding, I have made it to where the player doesn't face the other direction when they bounce off a wall by dash. It works most of the time


For day 623 of coding, the map now has indicators on where the start and end room are. Sometimes, the end room indicator doesn't show up


For day 622 of coding, the larger rooms now occupy the appropriate zones on the map


For day 621 of coding, I have updated the mini-map to show which zone the player occupies


For day 620, the map now shows which zones the other rooms occupy. Right now, this only applies to the zones the room spawns in at in the case of longer rooms


For day 619 of coding, I have changed how the starting room is placed in order to fit the map's grid. For added context, each zone is an 8x8 tiles area that a room can be placed in


For day 618 of coding, I made a grid-based mini-map that shows the location of rooms via zones. So far, it only shows the starting room's location; and I'll need to adjust that room to better fit that grid


For day 617 of coding, I fixed an error where the player will turn invisible again during the dash


For day 616 of coding, I have attempted to have different levels of invisibility based on whether the toggle is on and/or the player stands still long enough