All Posts in GameMaker Studio 2

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New designs after several restarts and loss of files but new pixel arts and all thanks to GAMEMAKER Studio 2 and Aseprite, the tools par excellence for this currently

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For day 723 of coding, I have added the player's x and y positions to the debug information on display. This will help in case of strange movement to fix

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For day 722 of coding, I can now toggle the debug info on and off. This will allow me to see the game as it's supposed to be while being able to access information at a moment's notice

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For day 721 of coding, I have animated the message some

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For day 720 of coding, I put in a special message for tonight

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For day 719 of coding, I have to where the horizontal and vertical speeds will be set to zero if close enough and the associated buttons are not pressed

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For day 718 of coding, the state display now shows the name of the player's action state

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For day 717 of coding, I have place a display for the player's current action state. I will need to convert the display to show the actual state name later

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For day 716 of coding, I made sure the player can move after dashing into the lake's edge

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For day 715 of coding, I made it to where the player's shadow changes size during bounce back