All Posts in GameMaker Studio 2

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For day 791 of coding, I've altered how the exits are placed a bit. This is to make sure that the exits are placed by thicker tree areas; namely the edges of the maps

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For day 790 of coding, I made sure the chance resets upon visiting a special room in order to prevent back-to-back unique rooms

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For day 789, I have implemented the room creation function the be called by a random chance that slowly increases with each room. The chance right now starts at room 7

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For day 788 of coding, I have fixed the positional problem when going room to room

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For day 786 of coding, I have fixed the out of range error. Now I need to later fix the player positioning problem

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For day 785 of coding, I was testing the function to see if it works when I found that there is a out of range error

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For day 784 of coding, I figured out the exit placements for the room construction function. Soon, I will be able to actually utilize it

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For day 782 of coding, I am currently making a function that will construct the room to place on the maze's placement grid

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For day 781 of coding, I have fixed an animation error where the player will face the wrong direction during the room transition process

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For day 780 of coding, I am progressing on creating other special rooms on specific conditions. During recording, I did notice an animation issue when moving between rooms. I will correct that soon