general in GameMaker Studio 2



For day 634 of coding, I have found the right positioning for the radar blip


For day 633 of coding, I've changed the player's map flash into a circular blip similar to a radar, I still need to figure out the positioning on the larger map


For day 632 of coding, I've tried resizing the filled zones to match the size of the empty zones


For day 631 of coding, I got the corners of each of the empty map zones filled in


For day 630 of coding, I've made the larger map lines are a bit thicker


For day 629 of coding, I've coded in the ability to toggle between two different size maps or off


For day 628 of coding, the rooms on the map now only fill in whenever the player first walks there


For day 627 of coding, the white indicator on the map now flashes on and off


For day 625 of coding, I have fixed the issue where the exit map marker wouldn't appear sometimes


For day 624 of coding, I have made it to where the player doesn't face the other direction when they bounce off a wall by dash. It works most of the time