general in GameMaker Studio 2

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For day 634 of coding, I have found the right positioning for the radar blip

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For day 633 of coding, I've changed the player's map flash into a circular blip similar to a radar, I still need to figure out the positioning on the larger map

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For day 632 of coding, I've tried resizing the filled zones to match the size of the empty zones

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For day 631 of coding, I got the corners of each of the empty map zones filled in

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For day 630 of coding, I've made the larger map lines are a bit thicker

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For day 629 of coding, I've coded in the ability to toggle between two different size maps or off

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For day 628 of coding, the rooms on the map now only fill in whenever the player first walks there

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For day 627 of coding, the white indicator on the map now flashes on and off

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For day 625 of coding, I have fixed the issue where the exit map marker wouldn't appear sometimes

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For day 624 of coding, I have made it to where the player doesn't face the other direction when they bounce off a wall by dash. It works most of the time