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I updated the character select screen again!

I ditched the blurred overlay background for a stylish color-changing gradient, and added a spotlight to justify the players' shadows.

I also combined player & difficulty onto 1 screen for efficiency.

Finally this game have proper hero! These shots show Garrik, an axe raider, and new stuffs for the game:

Presented without comment.

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This is a bit of a retread but I just wanted to show how the Mini-Boss type is supposed to work.

I'm working a game called Barshen Beasts for Boss Bash Jam 3. Here are some early shots from the game: