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CHANGELOG

*Fixed collisions with players and objects

*Water improvement (doesn't spike as much)

*Jimmy's jumpscare is better and shorter.

*Backgrounds blur, sprite fixes

*AI pathfinding fixes

*Fixed an issue with small character dmg

*Added sounds

There are too many flying bosses in this game so I decided to invite spiky boss from Cherry On Top to add more ground bosses.

Here are some shots showing that spiky boss.

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So it’s #screenshotsaturday and we are working on #storytelling this week

#gamedesign #fps #horror #action #scifi #parkour

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yeah, I can see this being a thing

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Inventory System #UE4 C++

Item Tooltip

Train station as an first level in game

Look for secrets there

#screenshotsaturday #fps #parkur #horror #storyteller

I'm not done with bouncing boss

1st shot: New minion was born to accompany the green bouncing boss

2nd shot: Another bouncing boss has joined in, complete with ground blaze attack

Mira's Brush releases TODAY!

Watch the livestream on Steam:
Until 5pm EST today only.

https://store.steampowered.com/app/1493880/Miras_Brush

Game will be released here soon on GameJolt sometime after Steam!

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Hey everyone! Here's a short teaser of a puzzle/level I'm working on for my upcoming game! Hope you like it :)

I'd just like to let everyone know that Blockhead 2D has a Discord server!

Here is the invite link: https://discord.gg/cfnW8MGC8C

Be sure to share the game page and the Discord with your friends!