All Posts in 3D Modelers!
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I am excited to announce that the texture for the second controllable character fot the demo is complete! It's been a journey, but the end result I like it so much.
#gamedev #texture #characterdesign #indiegames #behindthescenes #development #gameart
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Join me as I experiment with rigging and facial expressions to create dynamic animations. Follow my project for behind-the-scenes action
#animation #rigging #facialexpression #animationtechniques #behindthescenes #animationprocess #animationart
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Check out this small sample of one area in our demo level. See the design and layout of the terrain and get a feel for the overall environment
#demo #gamedev #level #gamelevel #levelart #environment #environmentdesign #gamedevelopment #screenhotsaturdays
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Get a sneak peek at the mesmerizing animations of the demo's main character. Creating these animations was not only a blast, but also a valuable learning experience as we tackled the challenge of incorporating them into the Ue5
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Bringing this character to life through animation was the highlight of the production - it was hilarious!
Don't miss out on the fun! Be sure to subscribe and follow our project to see more.
#gamedev #gamemaker #unrealengine #gameindustry #gamedevelopment
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Hi everyone! I have been blocking out a new level in Blender and checking how it looks and feels in UE5.
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Rising Titan Sword My favorite of Kuuga's weapons is finally done. Now onto Agito
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Check out the intricate details of this 3D model. With a polygon count of 50,000, it's a testament to the power of #gamedev and #3Dmodeling. See the impressive topology and texture density for yourself!
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I realized I could sculpt the facial expressions in Blender and save them as shape keys to use later in-game in UE5.
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Here are some highlights from the past year. I hope to make even more progress on my game project and create some pin ups in the new year.
#3d #3dart #blender #b3d #3dcharacter #characterdesign #stylized #stylizedmodeling
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