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I am excited to announce that the texture for the second controllable character fot the demo is complete! It's been a journey, but the end result I like it so much.

#gamedev #texture #characterdesign #indiegames #behindthescenes #development #gameart

Join me as I experiment with rigging and facial expressions to create dynamic animations. Follow my project for behind-the-scenes action

#animation #rigging #facialexpression #animationtechniques #behindthescenes #animationprocess #animationart

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Check out this small sample of one area in our demo level. See the design and layout of the terrain and get a feel for the overall environment

#demo #gamedev #level #gamelevel #levelart #environment #environmentdesign #gamedevelopment #screenhotsaturdays

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Get a sneak peek at the mesmerizing animations of the demo's main character. Creating these animations was not only a blast, but also a valuable learning experience as we tackled the challenge of incorporating them into the Ue5

Bringing this character to life through animation was the highlight of the production - it was hilarious!

Don't miss out on the fun! Be sure to subscribe and follow our project to see more.

#gamedev #gamemaker #unrealengine #gameindustry #gamedevelopment

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Hi everyone! I have been blocking out a new level in Blender and checking how it looks and feels in UE5.

Rising Titan Sword My favorite of Kuuga's weapons is finally done. Now onto Agito

Check out the intricate details of this 3D model. With a polygon count of 50,000, it's a testament to the power of #gamedev and #3Dmodeling. See the impressive topology and texture density for yourself!

#blender #b3d #unreal #ue5 #stylizedmodel #3d

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I realized I could sculpt the facial expressions in Blender and save them as shape keys to use later in-game in UE5.

Here are some highlights from the past year. I hope to make even more progress on my game project and create some pin ups in the new year.

#3d #3dart #blender #b3d #3dcharacter #characterdesign #stylized #stylizedmodeling