workinprogress in 3D Art

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not finished

β™‰πŸ¦¬πŸŒΌπŸŒΊ

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Animation log 25

I finally figured out the pre-landing blocking (thanks to the video of me jumping for 45 seconds straight)

Blocking is almost done!

Today's Progress:

{Worked on blocking animation}

#art #blender3d #art3d #wip #animation

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Animation log #24

I'm so lazy man...
Oh yeah also I can do Vtuber models now

Today's Progress:

{Procrastinating}

{Worked on blocking animation}

{Recorded references (videos of me jumping)}

{Learned how to convert FBX to VRM}

#art #blender3d #art3d #wip

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Animation Log 23

So what now? Well before I go back to working my game I plan to make one more animation I want to learn one thing from this, how to do more "choppy" stylized animation which is the animation style I plan to start using most.

Short lever demonstration for my "Switchman" recreation:
https://drive.google.com/file/d/1uG37yX8k-bjLGtGWPkomzUcO-YDatsu…

Final sneak peak of the #Blender animation I'm working on!

Learning #animation log 21

WOOOO! (3x)

The #barotrauma fan animation is ready!

One problem, I'm not that good at thumbnails...
how's this one?

Today's Progress:
{Edited animation and rendered thumbnail}

#art #oc #3dart #blender3d #wip #workinprogress

FR: Devinez qui je suis entrain de faire. Il y aura une vidΓ©o sur sa fabrication qui plus est. ;)

EN: Guess who I'm making. There's going to be a video on its making moreover. ;)

RequΓͺte / Request: @SirDJCat (R.E.P.)

Modèle / Model: @AntoineVanGeyseghem

More animation to remember what the next enemy is supposed to do.