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made the 2nd mini boss for the open world in my game and one of the two mini bosses for the plains biome in the first world
a giant pillar with 3 layers of doors that spawn different, and has two phases that gets cycled when hurt
https://youtu.be/j441rD4-Luw
https://youtu.be/j441rD4-Luw
https://youtu.be/j441rD4-Luw
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An attempt to create a small scene:
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Alpha version 0.1.0 has been released, download the new version of our game for your phone now (soon available for iPhone)
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i reworked the effects for the perfect evade and made a new animation for the ground perfect evade
also changed how the "lock-on forward" move works, if the enemy is in air the player will do the wheel move otherwise the player will do the long dash move