


There is no difficulty mode for pussies, there are no slow, clumsy zombies, and the average schoolboy will envy the vision of most enemies. Every bush, every fly is dangerous - bit.ly/DarKnot



How do you like to be guided in games? Small unnoticable nudges, or big pointing arrows? We are trying a combination of both so that the racing track is clear for the player, but with options to go off route and enter the faster "danger zone" :D



The pause menu is up and running. Awesome!



New surprises will come soon , dont forget like and follow 7w7
#unity #indie #action #shooter #fps #Secuaz #redemsoft
FOLLOW:
https://youtu.be/uyOSvuj4siM






Can you complete all the levels in Shadow Journey? You definitely won't succeed the first time.
Download from the link: https://gamejolt.com/games/sj1/761985
Please follow)
Demo version*




So, I've created my first keybinding system. Turned out great!







just a little move test in a scene!







Survivor game mode is far from being done, but at least there is a fancy animated menu now. I can't wait to get back to working on this, but for now tower crafting is the priority.








New menu, I will try to upload posts more often
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Nuevo menú, intentaré subir posts más a menudo



Do you like seeing your projects slowly come to life? The general shape of the levels are set, and now I start playing the levels to see how everything is working. Adjustment times are coming :D

