General in Unreal Engine
yeah so i added dying to my FNAF fangame finally, i wanted to have the spirit of the normal horror FNAF fangames so even tho its not a horror game you will still get jumpscared once you die
Still got some issues to work out (Obviously, especially the end haha) but making good progress on the cutscene.
Ignore the glitchy mocap....
Started working on an intro cutscene for my new revamp of corrupted files (fnaf fangame) of which includes a new setting. Considering updating the game page fully quite soon, as it's outdated.. (Rendered in real time in ue5, epic settings, 2k resolution.
final boss is done, all i have to do now is to animate the final scene and the starting scene of the level and im done with the final level
......Teaser......
Fuse...
yup im finally done with the final boss of the game FINALLY!!!
Made some atmospheric changes to the environment I posted yesterday. Made this in UE5. Low end users will still be able to play this with graphics sacrifices. This is high/mid settings while recording at 2160P.