Work in Progress in Unreal Engine

Share your creations!

The world of Project AOZ is coming together. Dont forget to get the free demo dropping soon! Follow me for more updates on killing 100,000 zombies with the boys! and of course girls I dont wanna be sexist so XD

​Good evening everyone. I pray all is well 

We recently updated a lot of stuff on our game page plus just recently released our 3 demos of Lost in the storm.

Game Page:

https://gamejolt.com/games/Lost_in_The_Storm/562040

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Equipment System C++ #UE4

✅Equipping a weapon 🪓 works on our UI.

Next: Let's update our mannequin with that axe. 🪓

The color palette chosen in FA uses a variety of purple & lilac - symbolizing the contrast between dream world vs the real world. The bright colors in a hazy blue atmosphere are used to resemble stained glass while the purple represents wisdom & mystery

New Images...

(⚠️ Can be Updated !)

"Redemption of the Damned": selector.

The universal selector will allow to quickly switch between the hunter's weapons and tools right in combat.

https://www.youtube.com/watch?v=zhKNCQvR52s

#gamedev #UE4 #survival

Redemption of the Damned. DevDiary: selector.
WISHLIST THE GAME: https://store.steampowered.com/app/1620420/Redemption_of_the_Damned/?utm_source=ytubeWorking on the interaction with equipment and optimiz...
https://www.youtube.com/watch?v=zhKNCQvR52s
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Here's a short clip of our sound designer recording the music for the safe room! You might recognise the cozy armchair we posted before ;) Do you think it fits the theme?

FIRST PLANES / Photomode test / VFX effects

Improvise, adapt, overcome & don't forget to trick your players by using chairs as doors!

during development