Work in Progress in Unreal Engine

Share your creations!


Nighttime Lighting!
Its still a work in progress, but trying to make it "dark like how you see in movies: Clearly looks dark, but still visible in your immediate vicinity


We have a new mechanic in BattleJuice Alchemist where night shields can be destroyed by light.

I'm starting to learn and familiarize myself with unreal engine 5 and here is a small screenshot

Attention community! I have some exciting news to share with you. After weeks of intense work, I've decided that the art direction of our game needs to take a new turn. Yes, you read that right! But don't worry, the game is still going to be awesome!


"Toya"
She's pretty much what I'm going to use to represent myself.


Figured out how to switch levels in UE. Gotta add loading screens tho


Let me show you one of the gameplay effects our new day-night cycle has. I hope you like the idea. I think it is cool that day and night are not just cosmetic.