Work in Progress in Unreal Engine


Hi!
So sorry for posting not too much, it's all caused by the school at the moment. As you all know at the school year's end, things get chaotic. But I haven't stopped working on the game and never will.


Update on the hunter AI:
Some problems here & there
but the overall AI is coming together pretty well
The problem shown in the clip has been fixed


Enough is enough, you really don't have to take this anymore, Mr. Porcupine.

Discover hidden secrets and trigger Unexpected Events
You and your teammates will have the chance to trigger a well-hidden mystery on the island and witness something truly unique.
#Eresys #IndieGame #GameDev #Gaming #Gamer #Gamers #IndieGames #Horror


Hey everyone! I recreated that cool Narrow Wall System from games like Last of Us and God of War for my own game using UE5. It may look simple, but a ton of work went into it, especially getting the camera just right.






This is Warner! Want to learn more about the characters' lore?
If so, you should definitely follow us on our #Kickstarter: https://www.kickstarter.com/projects/phobossubhuman/phobos-subhu…
Perks & Pledges will be announced soon
#PhobosSubhuman #IndieGame #Gaming #IndieDev #Gamer #Gamers #PC
Hi everyone
We would like to introduce you to the safehouses whose are is to protect the players from the forest's creatures.
#Eresys is available on Steam: https://store.steampowered.com/app/1918970/Eresys
#Eresys #IndieGame #GameDev #Gaming #Gamer #IndieGames #Horror

#PhobosSubhuman features realistic 3D urban environments different, kinds of combat mechanics, and a unique plot based on astronomical & historical indications.
Follow our #Kickstarter: https://www.kickstarter.com/projects/phobossubhuman/phobos-subhu…
#IndieGame #Gaming #IndieDev #Gamer #Gamers

Showcasing some of the clothes and apparel for the main characters.
Our goal is to add several options for the clothing and offer fully customization of the characters.
#Eresys #IndieGame #GameDev #Gaming #Gamer #Gamers #IndieGames #Horror


Working on a hunter AI
Thought it was gonna be easy since I already had everything setup for myself when I created wingman but nah
Turns out even the basic stuff like AI Focus and Move to weren't working
Here, I remade the follow player and shoot behavior