Work in Progress in Unreal Engine

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Ring Ring!

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Graveyard | fnaf witness teaser

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Hey everyone!

This is a sneak peek into the stealth system and lethal kills in my upcoming game, Lobo. Brace yourself for a thrilling experience!

the maturity was changed.

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I got Physics turning On/Off as I wish now in #UnrealEngine5. One more step towards the framework I need to make!

#gamedev #UnrealEngine

I finally got the colors looking right on Sprites in Unreal Engine 5. No thanks to a million VERY WRONG tutorial videos about Unreal 2D. I'm going to have to do a video on this when I'm able to. It's not very straight forward...

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Some of the mercenaries have the ability to steal items from agents' inventory and stun agents with a certain chance

#twilightwars #indiegames #gamedev #turnbased #dungeoncrawler

Here comes a new devlog! We're delving into the world of verticalityβ€”climbing mountains, diving deep, and experimenting with Freeze Flasks. Hope you enjoy it. Article below

In past week I have advanced my modeling and texturing skills!

Example of my texturing Progress ( Made from scratch )

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Arithmetic mean (Offline Mode WIP)