Work in Progress in Unreal Engine

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Graveyard | fnaf witness teaser


Hey everyone!
This is a sneak peek into the stealth system and lethal kills in my upcoming game, Lobo. Brace yourself for a thrilling experience!
















I got Physics turning On/Off as I wish now in #UnrealEngine5. One more step towards the framework I need to make!

I finally got the colors looking right on Sprites in Unreal Engine 5. No thanks to a million VERY WRONG tutorial videos about Unreal 2D. I'm going to have to do a video on this when I'm able to. It's not very straight forward...


Some of the mercenaries have the ability to steal items from agents' inventory and stun agents with a certain chance
#twilightwars #indiegames #gamedev #turnbased #dungeoncrawler
Here comes a new devlog! We're delving into the world of verticalityβclimbing mountains, diving deep, and experimenting with Freeze Flasks. Hope you enjoy it. Article below





In past week I have advanced my modeling and texturing skills!
Example of my texturing Progress ( Made from scratch )
Β 5 votes Voting finished


Arithmetic mean (Offline Mode WIP)