Work in Progress in Unreal Engine

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This animal detection system was a pain to develop, but it's done now.

So many failed attempts.
In the end, I just reused the same system for perception trace in SuperliminalPSX.

Not the best system but it works.

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Breaking down the AI for the enemy in Lobo, revealing how to fake smart and complex behaviors. 🎮🤖

#GameDev #UnrealEngine #AI

Working further on the map + Lighting render

All lights are rendered at ultra quality thanks to the power of RTX, this will make the lights not only already calculated so that most PCs can run it, but also look great!

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Which is better?

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VR Update Version 3.0.1

What's New?

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New cleaning system is now in place, the dirtiness directly affects how much dust is in the air and eventually how well you're rated by your customers.

Honey UI implementation into my Untitled project.

Some of the UI has been copied over from my other projects.

I am not that good with UI design, I'm just a programmer :P

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Extinguisher

Wow

what else do you want?

A TEASER!?!?!?

nah, I can't handle this kinda pressure...