Work in Progress in Unreal Engine



3/4 of Orb Walkers Dodge animations, wdya think?


Practicing animating Orb Walker with a silly dance


Working on my Main character 'Orb Walker' this week, from pixel art to 3D, what do yo think?
(once again pixel art in comments)


Also:
UI:
Added hints to the buttons
New Design of Quick Match
Changed Main Menu Design
Bugs Fixing:
Fixed bug when "XFace" doesn't hide
Fixed bug when decal "X" doesn't hide
Fixed bug when achievement "First Death" didn't give to player on Brenton Hall

Here is the hello neighbor 2 alpha 1 map that I exported :D

I exported the alpha 2 map to ue4

Waking Up Animation Sneek Peek 2
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NOTE: THIS IS A WORK IN PROGRESS, THE HANDS WILL BE ANIMATED AFTER ITS FULLY COMPLETED, DONT GO IN THE COMMENTS AND SAY SOMETHING I DONT LIKE, SUCH AS SUS OR A GIF, YOU WILL GET A BLOCK FROM ME.



Small mechanics updates alongside with some other changes (Yes, I added cool lighting to the test map).