Work in Progress in Unreal Engine

https://www.youtube.com/watch?v=CtZhULjspd4
a WIP for a rail grinding system inspired by Sonic Adventure 2 that i've been making for my game Survive and Slash as part of the traversal/parkour/platforming in the game



A settlers' wagon from which a house grows


This was dev footage for the team to review but it looked cool so I thought I'd post it. Game time is slowed down to 10% here. (Graphics are a bit glitchy yet.) #unrealengine #gamedev #megaman

Short Teaser | Behind The Scenes
Taken In High Graphics
NOTE: Gamejolt Might Have Blured The Image

@RetroLaserStudios cooking again for another #ThrowbackThursday! This time we have a mysterious truck in the middle of nowhere. What's inside?


Dynamic sounds test: Hello Neighbor Prototype sound effects + Pre Alpha working nearby tracks

