Work in Progress in Unreal Engine

Share your creations!
Loading...

Devlog 14: New enemy type, The Imitation, a stationary enemy with a large health pool that spawns the Bombards, also a shader. Some performance enhancements too.

"I hear every creak... Every whisper... You're not safe with your friend."
Five Nights at Freddy's: Witness | Vortex Stream Teaser

Loading...

Game's being reworked from the ground up, perspective changes, I'm trying out motion matching, and I'm putting some of the things I learn in the development my other game, and the seventy five thousand games I never finished, to use.

Mmm, yummy development

Loading...

Here's my side project

Trapped inside a time loop in a haunted village

Follow me to make sure you don't miss the game's release !

#UnrealEngine #game #horror

"You up for the job?"

#HGEPreAlpha

Devlog 13: Got the Gamejolt API working.

...

Loading...

Maybe you think youโ€™re escaping a horde of undead soldiers. Actually, Iโ€™m tricking youโ€”using the chase to load everything behind that ruined wall. Game dev isnโ€™t just about what players seeโ€”it's how you hide the seams. Steal the idea, not the mechanic.

yall what should i work on bc at this point im bored with all my projects

ย  10 votes Voting finished