Work in Progress in Unreal Engine

Share your creations!

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
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OH, OLD FRIEND
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Loading...Balladrion short gameplay showcase made in Unreal Engine 5 and Blender
Demo free: https://store.steampowered.com/app/3756740/Balladrion/

Loading...okay I lied
I'm kinda interested in putting out a VR version

Β βΒ
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Loading...GunGame will soon be available in Battle Simulatorπ―
And yet, I still suck at it. 
https://gamejolt.com/games/battlesimulator/862134
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Loading...Steam DEMO: https://store.steampowered.com/app/3756740/Balladrion/
First Forest map update β the map has been adjusted to give players more space to escape and maneuver.
Enemy adjustments β enemies now have a more fairytale-like appearance.
New enemy added: Frog/Lizard

Π Graphic+ Π²Π½Π΅Π΄ΡΠ΅Π½Π° ΡΠΈΠΌΡΠ»ΡΡΠΈΡ ΠΆΠΈΠ΄ΠΊΠΎΡΡΠΈ.
Graphic+ has fluid simulation implemented.
















