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Door.

Yep, it's just a door.

#3D #Blender #door

Mia | Environmental Contact | Work In Progress

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Kick. Smash. Repeat.
Enemies go flying—and so does everything else! Using Chaos Destruction + Physics in Unreal Engine for over-the-top, satisfying combat moments.
So unrealistic… and SO fun. 😎

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Devlog 4: Too many changes to write here.

Старый вариант и новый вариант.

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A prisoner to the mind

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A first look at the eerie Dead Forest in Lobo.
To navigate the thick, cursed fog, you’ll need to find and light ancient lanterns—but beware… the trees aren’t the only things that are dead.

the homestretch (final devlog)
#WIPWednesday

Hello again! I know development hasn't been that quick lately, so I thought I should give you all a small visual update as I know we have been quite inactive on here.

It's been almost exactly a year since I canceled the last hn rtx.
I like my progress
Also by the way, I'm going on vacation for about a week. I'm completely shutting myself off from any art work, I need a break.

#progress #blender #ue4

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The Unreal Engine is a game engine developed by Epic Games, first showcased in the 1998 first-person shooter game Unreal.

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