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A little practice with graphic design and also some stuff I was daydreaming about lol

I even wrote stuff explaining these concepts
(Read Article)

Door.

Yep, it's just a door.

#3D #Blender #door

Mia | Environmental Contact | Work In Progress

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Kick. Smash. Repeat.
Enemies go flyingβ€”and so does everything else! Using Chaos Destruction + Physics in Unreal Engine for over-the-top, satisfying combat moments.
So unrealistic… and SO fun. 😎

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Devlog 4: Too many changes to write here.

Π‘Ρ‚Π°Ρ€Ρ‹ΠΉ Π²Π°Ρ€ΠΈΠ°Π½Ρ‚ ΠΈ Π½ΠΎΠ²Ρ‹ΠΉ Π²Π°Ρ€ΠΈΠ°Π½Ρ‚.

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A prisoner to the mind

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A first look at the eerie Dead Forest in Lobo.
To navigate the thick, cursed fog, you’ll need to find and light ancient lanternsβ€”but beware… the trees aren’t the only things that are dead.

the homestretch (final devlog)
#WIPWednesday

Hello again! I know development hasn't been that quick lately, so I thought I should give you all a small visual update as I know we have been quite inactive on here.

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The Unreal Engine is a game engine developed by Epic Games, first showcased in the 1998 first-person shooter game Unreal.

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