Show off 🔥 in UNITY 3D / 2D

Click this text and publish your first work here without SMS and registration!
Loading...

I've finally figured out what the new "antimagic" zone will look like!

I've updated its appearance, and when you're in it, you'll have a slight clouding.

Loading...

Shotgun Updates :

- Added a firing animation.

- Implemented new shell casings.

- Now spawns 2 shells per shot.

- Tweaked the camera shake for more impact.

#gamedev

(Outdated) Bunny Model

#devlog number 20

I'm scared,
Nothing is supposed to be this easy in #gamedev but I got a fully functional map working in under 2 hours.
I don't trust it.

Today's Progress:
{Added and Coded Map and Player Marker}

#horror #indie #unity3D #scifi #wip

Впервые в скульптинге, думаю пока что так средне получилось

Loading...

#UnderwaterDiving 1.0.7 BUILD 20

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20250227

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

Loading...

#NinjaScroller 1.61.6 BUILD 47

With DOUBLE JUMP & QUICK FALL ATTACK!

A challenging Pixel Art #ActionRunner game with a Retrogaming vibe

Watch 30s of #Gameplay 20250227

Available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

Welcome to the official page for the first chapter of the game Strange House Of The Bunny

#devlog 19

More behind the scenes stuff, especially to the entity framework and how it handles projectiles

Today's Progress:

{Added PLACEHOLDER Stungun}
{Modified Entity Framework}

#gamedev #unity3d #indie #programming #horror #scifi #wip

Loading...

Finished the shotgun! It now fires 5 pellets with a 10-degree spread. Should I adjust those values or leave them? #gamedev

Btw, I know my enemy pathfinding is awful 😅. Don’t worry, I’ll fix it later!