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https://youtu.be/XEtvA-hsFew
https://youtu.be/XEtvA-hsFew
https://youtu.be/XEtvA-hsFew
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STEAM SPRING SALE! 50% OFF

#UnderwaterDiving 1.0.9 BUILD 22

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 120s of #Gameplay Trailer

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

Doodle Rework and More! Version 0.13.3 is Live!

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STEAM SPRING SALE! 70% OFF

#NinjaScroller 1.61.8 BUILD 49

With DOUBLE JUMP & QUICK FALL ATTACK!

A challenging Pixel Art #ActionRunner game with a Retrogaming vibe

Watch 120s of #Gameplay Trailer

Available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

ScreenShot - Buildings Worker Houses Bricks - SceneGame.Set Buildings Worker Houses. #b3d,#blender,#unity,#worker,#house,#building,#prop,#assets,#city,#scene,#game,#level,#bricks,#pbr,#industry.

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📣 CALLING ALL CONTENT CREATORS! 📣

Are you a creator who loves rhythm games and dungeon crawlers? Then GRIDbeat is for you! If you are interested in making content for our game, apply via the form or slide into our DMs.

Apply now: link in the comments!

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#GrottoEscape DEMO PROTO 0.26.0 AVAILABLE

Follow and wishlist on #Steam:

https://store.steampowered.com/app/3433190/Grotto_Escape/

Grotto Escape will be released in April 2026 on Steam.

Watch a WIP Gameplay 20260319

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#UnderwaterDiving 1.0.9 BUILD 22

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20260319

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

Loading...

#NinjaScroller 1.61.8 BUILD 49

With DOUBLE JUMP & QUICK FALL ATTACK!

A challenging Pixel Art #ActionRunner game with a Retrogaming vibe

Watch 30s of #Gameplay 20260319

Available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

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Ride the rhythm of the void with the Pulse Tether, my game’s version of the grappling hook, would it be better if I keep it like this where you can attach anywhere? or limit it to anchor points?