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For day 1144 of coding, I've set the player sprite to flash in and out during the time of invulnerability. It's not great, but it can serve as a base for something better

There is very little left, I hope that next month I will be able to fully announce the game.

Say a number from 1 to 1000, if you guess the one I'm thinking of (or are the closest ) you could win a prize .

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For day 1143 of coding, I've set up an invulnerability timer after the player gets hurt. I don't have any other indicators set up yet

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For day 1142 of coding, I made sure the player doesn't ping pong between enemies after being hit

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

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For day 1141 of coding, I fixed the collision error. It turns out that two of the variables needed for the collision needed to be updated after the speed change from knockback

Irei lançar o birdfall em domingo

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For day 1140 of coding, I have found where the infinite loop is happening through GMS2's debug mode. I haven't been a able to fix it yet unfortunately

After 50 days of the publication of GameJolt Rewind 2025 , adding up its visits across all platforms, it has reached 20,000 visits , having a total out of 3,000 likes .

Many thanks to the participants , as I did not expect such success .

My beta game in day Sunday beta The my game