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For day 951 of coding, I adjusted the dash speed to confirm my suspicion on why the collision error is occurring. It is indeed the dash is too much for the player's hitbox. I need to figure out why it only really occurs while right against the wall

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For day 950 of coding, I've changed how the collision checks are handled. It seems the one collision is working properly, but now I have some trouble with the collision above the wall

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For day 949 of coding, I found that the collision problem is due to both top and bottom hitbox being activated. I've tried to adjust the hitbox to no avail

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For day 948 of coding; I haven't fixed the collision problem yet, but I have managed to pinpoint which script to look into

More 100 followers in 10 days ! That's impressive !
I love u all for that ;-)

My new 3D game (it will just be for practicing making 3D games and it might not be published) will be called DRS Zone

As I said in the previous post, here is a reference that I was inspired by when creating "Something". The original is in this video: https://youtu.be/x97g64_g-pA?si=uJwuoT2Ywl6_aThV

https://youtu.be/x97g64_g-pA?si=uJwuoT2Ywl6_aThV
https://youtu.be/x97g64_g-pA?si=uJwuoT2Ywl6_aThV
https://youtu.be/x97g64_g-pA?si=uJwuoT2Ywl6_aThV
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For day 946 of coding, I'm on the right track in correcting the collision while dashing

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Another chest opening !! Big loot

If you want to try it, let me know and I'll give you some gifts in game => https://gamejolt.com/games/morana-online/1009305

#mmorpg #loot #chest #fantasy #browser