General in Game Dev

Post GameDev things!

๐—–๐—น๐—ผ๐˜€๐—ฒ๐—ฑ ๐—”๐—น๐—ฝ๐—ต๐—ฎ ๐—ง๐—ฒ๐˜€๐˜๐—ฒ๐—ฟ๐˜€ ๐˜„๐—ฎ๐—ป๐˜๐—ฒ๐—ฑ ๐—ณ๐—ผ๐—ฟ ๐—ฎ ๐— ๐—ฎ๐˜๐—ต ๐—ฃ๐˜‚๐˜‡๐˜‡๐—น๐—ฒ ๐—š๐—ฎ๐—บ๐—ฒ!
If you're interested in puzzle games, weโ€™d love to hear from you! DM us or comment below! ๐Ÿ™Œ

Note: We are using placeholder art for the game now, which will be fully replaced before the game is released.

ย  3 votes Voting finished

thats pretty unholy and longgg

With the power of unpackaging and decompiling games. I've been able to get the project file for TFFP act 0's demo again- I'll be making a patch to it that adds in 2 new characters, 1 extra night and a hard mode as well as finally making progress save!

Loading...

For day 630 of coding, I've made the larger map lines are a bit thicker

Made some art for Corrupted City
Space Man and Mr. Hype (image 1 and 2) are characters of @Starwreath and @officialChavis97 respectively

Credit to SEGA (OmegaDrive decided to use Metal Sonic as his character (image 3)), Capcom and Namco

(Placeholders)

why did nobody tell me you could apply effects to audio in gms ๐Ÿฅ” ?

i swear every fucking time i start thinking i got the hang of things something new pops up ๐Ÿ’€

Loading...

Weโ€™re adding a container system allowing interaction with objects like tables and shelves, marked on the map. The "Container" view adapts to the heroโ€™s appearance. This enhances immersion, while classic chests remain unchanged for player convenience.

update

dee dee thankfully works after testing her

she spawned in 2 unprogrammed characters but she did spawn golden freddy who has been programmed

eventually i just died to gf at late 3 AM

Altri spoiler

https://www.youtube.com/watch?v=O-19FPIkYzw
https://www.youtube.com/watch?v=O-19FPIkYzw
https://www.youtube.com/watch?v=O-19FPIkYzw